Math Data and Computing

As designers we try to find ways to support our decisions when developing a product. With making models and analyzing data collected, designers are able to develop effective and useful tools to communicate their choices. Often reality is quite hectic, so finding patterns within the many interwoven factors that may affect one's design can prove to be an invaluable skill.

The Gambit stills, portraying the exterior curves developed through the use of data.

Data as a Material

As more and more focus is put onto the digital sphere, data becomes more valuable. While it is often seen as a tool to support claims or decisions, it can also be used as a material to elevate designs. This was the approach of ‘Digital Craftsmanship’ where the goal was to create a bag, more specifically an object designed to hold another object, where the process will be driven by data and code. By doing so the direction of the design would not only lead down a unique path, but also give us a better understanding of a prominent aspect of today's digital age. 

For this project in particular, we wanted to create a bag which conveys the message of beauty. This stemmed from a general interest in the juxtaposition it created within the task, facing what most would argue a subjective measure of attractiveness, described through the language of objective absolute numbers. Due to the complexity of the topic, the initial designs were fairly sporadic, lacking a true direction until it was framed within the context of the gambling world, a world built on data and probability. This was particularly fascinating as the physical portrayal is one of luxury and wealth, even though most who are involved often lose money in the long run. Hence to create the bag we mapped out a gambler's journey through playing a variety of common casino games, and used this information to give the bag its alluring wavy form. On the contrary, he tries to reveal the harshness of this reality, by imposing a radar chart of the prevalence of gambling globally on the palm of a hand, to show how many people are caught within this cycle. For those who are not informed of how the bag was created, it is merely a bag and a quite ineffective one at that. But for those who are aware, it changes the perception of the artifact completely.